It also didn't hurt that the game's PS2 port utterly paled in comparison. Xbox games just looked better, and titles like Splinter Cell: Chaos Theory were instrumental in proving it.ĭetailed environments, smooth animations, and a quality of lighting unheard of on home consoles of the day made Chaos Theory the poster child for the Xbox's visual supremacy. The one solitary area in which Xbox aficionados could be certain of victory was in regards to graphical performance. Yes, Halo was great, but not enough to compete with the likes of God of War, Gran Turismo, Final Fantasy et al. Sony had the sales - roughly 6 times that of the Microsoft machine - the lineage, thanks to the PSOne, and the vast majority of both the timed and non-timed exclusives. Prev of 22 Next Prev of 22 NextĮarly Xbox fanboys certainly had their work cut out for them as far as the all-powerful PS2 was concerned. They may exist on the same hardware, but they're anything but equal - these are the gob-smacking, eyebrow raising, fist-pump inducing titles that looked so good they were very nearly next-gen, no new hardware required. Blessed a favour, and secondly - moustachioed adolescents just so happen to be the perfect metaphor for games that look light years ahead of their competition. So, why am exactly I talking about this? Well, for a start, I owed Mr. While the rest of us made do with a paltry patch of lip fur - we still looked like late stage foetuses, regardless - this one kid was leaping way, way ahead of the curve. He was our de facto leader, the one true teen, blessed with the rich, rugged whiskers of a Brian Blessed or a Tom Selleck. Remember back in high school there was always that one kid who could somehow grow a full and luxurious beard? He always looked so mature, and interesting, and somehow more respectable.
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